|Category: Other objects and vehicles||
|FGUK Payloads package 1.6|
This payloads package is designed to be used withÂ cargo/transport type aircraft so you can add a visual payload.
All items are GPL.
Package version 1.6
Contains the following static models:-
Contains the followng AI :-
Parachutist - replacement for the standard parachutist. - Fully textured soldier model.
Some of the original models now also have texture mapping.
Unzip the package.
You should have a folder called fgukpayloads. Within that you will see the sub folders of the currently available items.
Place the "fgukpayloads" folder into your aircraft directory just like you do with any aircraft.
To use any items you need to include the path in your aircrafts files to the location of the items in the fgukpayloads folder.
|FGUK-weapons package 1.2|
This is a standard weapons package for use by FGUK aircraft ( or others ).
Package contains the following:-
Air - Air missiles?:-
AIM-9 - 2 version available
Air- Ground Missiles:-
Data for each weapon is contained within its XML file.
Extract the folder "FGUK-weapons" and place it in your main aircraft folder in Flight gear ( not within an actual aircrafts own folder ! ).
Using XML to position the weapons on your aircraft, the path should be something like:-
The "Dave Pack" is required for Â Dave Coulp's aircraft.
This has been updated to fix sound issues in FG 2.6+
HOW TO USE THEÂ "DavePack"
Unzip the Archive and copy the folder called "DavePack" in to your aicraft directory of flight gear. If you use multiple aircraft folders in Flight Gear, the "DavePack" will need to be in the same aircraft directory as any of Dave Cupls aircraft.